Photography Portfolio
Daily Photo Stories and Posts
Pricing — Prints and Photo Shoots
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1st place BMW Advanced M School Autocross Thermal, CA
Extreme Short Form Writings and favorite quotes
Principal Designer, Official MotoGP™ Mobile Game
Design Lead, Epic Mickey: Power of Illusion
Design & Implementation, Beyond Blue
Senior Designer, Dood's Big Adventure
Designer, Disney•Pixar Cars: Mater-National Championship
Additional Design/Levels: NightSky (IGF Finalist)
Additional Design, MX vs. ATV: Untamed
Senior Designer, Dance Dance Revolution: Mobius
Designer, The Red Star
GDC Lecture: Video Games, Learning and Unintended Consequences
My Lectures Playlist on Youtube
Gamasutra Feature: The Uneasy Merging of Narrative and Gameplay
Article: Intuition, Expectations and Culture: Learning from Psychology
Gamasutra Feature: The Value of Repetition
Game Developer Magazine Feature: Dissecting The Postmortem
GCon21 - Ara Shirinian - Interesting Performances, Unsatisfying Dilemmas
Itel.am Armenian tech industry interview: Armenia has significant game development potential
The Lost Signals: Interviews with Ara Shirinian
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docs.google.com/document/d/1oRaZ2piQZF5qtrJlW4loCRKh0ryZklcDFYmDe9Yliyk/edit?usp=drive_link
ARA SHIRINIAN PHOTOGRAPHY example 1: 40" x 40" metallic print mounted in 1.6" midnight frame $700 example 2: 20" x 40" metallic print mounted in 1.6" midnight frame $500 add outdoor or anywhere photo shoot 2 hours: $300 4 hours: $500 add 40' x 100' studio photo shoot 6 ...
youtu.be/C_aBJZ5U4Nk
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
twitter.com/ara_isms
www.motogp.com/en/Games/MotoGP%20Championship%20Quest
Experience the intense racing action that is MotoGP™. Race as your favourite rider and join them on the podium of the Fan World Championship
en.wikipedia.org/wiki/Epic_Mickey:_Power_of_Illusion
store.steampowered.com/app/883360/Beyond_Blue/
Beyond Blue is a single-player narrative adventure that takes you deep into our planet’s beating blue heart. Explore the awesome wonder and unbounded mystery that exists within the world’s ocean.
gamefaqs.gamespot.com/wii/605238-doods-big-adventure
For Dood's Big Adventure on the Wii, GameFAQs has 1 review.
store.steampowered.com/app/332260/DisneyPixar_Cars_MaterNational_Championship/
Mater is holding a national race festival allowing racers from all around the world to challenge Lightning McQueen. Along with racing against the new characters, players can explore the world of Radiator Springs and Lightning McQueen's racing headquarters.
store.steampowered.com/app/99700/NightSky/
Nominated as a IGF Seamus McNally Finalist, NightSky is an ambient action-puzzle game that offers a gameplay experience unlike any other—cerebral challenges fill uniquely designed picturesque worlds. The player must maneuver a sphere by using realistic physics to advance; each of these worlds is broken into different areas.
www.mobygames.com/game/34355/mx-vs-atv-untamed/
An update from MX vs. ATV Unleashed, Untamed has some of the classic features along with some new ones as well. There are 250 cc and 550 cc bikes and four ATV models, but also monster trucks, offroad dune buggys and trophy trucks. Players can pull off...
www.mobygames.com/game/51860/dance-dance-revolution-mobius/
Dance Dance Revolution: Mobius is a mobile adaptation of the long running Dance Dance Revolutions series of dancing games. Arrows scroll across the screen from the bottom of the screen towards the top and the player has to press the right key when the...
www.mobygames.com/game/28161/the-red-star/
The Red Star is a third-person action game based on the graphic novel of the same name. The setting is an alternate reality version of the Soviet Union, the United Republics of the Red Star (URRS) where magic and technology co-exist. You can play as...
www.gdcvault.com/play/1021456/Video-Games-Learning-and-Unintended
This talk is for anyone who has been involved in techniques to improve sales, accessibility, or the level of competitive excitement in their games. As developers and publishers, over time we have learned techniques to improve our results in this...
youtube.com/playlist?list=PLeCWBqrWtDm65oansoyytuutMu5BXlc3F
Public speeches about things I care about.
www.gamedeveloper.com/design/the-uneasy-merging-of-narrative-and-gameplay
Developer Ara Shirinian picks apart the gameplay/narrative question by examining how games handle cinematic interactivity, how movies handle fight sequences, and how XEODesign's Nicole Lazzaro's list of gameplay emotions apply to one medium and not the other.
www.gamedeveloper.com/design/intuition-expectations-and-culture-learning-from-psychology-to-build-better-game-interfaces
In this Game Developer Magazine reprint, designer Ara Shirinian discusses affordances -- how interfaces suggest what they let people accomplish versus what they actually let people accomplish -- and how that affects game players.
www.gamedeveloper.com/design/the-value-of-repetition
"Repetition" is usually a bad word -- and in games, often associated with grinding. Can it be the path to unlocking something more rewarding for players when properly utilized? Designer Ara Shirinian considers.
www.gamedeveloper.com/audio/dissecting-the-postmortem-lessons-learned-from-two-years-of-game-development-self-reportage
In this Game Developer magazine article, designer Ara Shirinian (The Red Star, uDraw) takes a look at two years' worth of magazine postmortems to mine them for common data points -- examining both what went right and what went wrong how often, and why.
youtu.be/mjeanN1JETE
itel.am/en/news/7357
Ara Shirinian: Armenia has significant game development potential
www.thelostsignals.com/tag/ara-shirinian/