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Press and media about the games I have worked on and other exploits.
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2009 Apr
web; 944.com
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Coverage of an autocross event I participated in. This has absolutely nothing to do with video games.
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2009 Mar
web; Crispy Gamer
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Gus Mastrapa writes about game journalists who transition to video game development and makes a nice mention of the game
that
brought me that year to GDC.
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2009 Feb
web; igf.com
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Night Game (now called NightSky) was a finalist in the 2009 IGF awards in two categories: Excellence in Design and the Seumas
McNally Grand Prize.
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2008 Mar
newspaper; Phoenix New Times
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In 2008, as hosts of Chatterbox Video Game Radio, we edged out an extensive array of competing gurus all across the
valley
to win this coveted award.
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2007 Oct
blog post; Racketboy.com
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Racketboy is a retro gaming website, they made a list of the best "2D" games on the PS2. The Red
Star is the second entry on the page! To split hairs, it's a 2D game in terms of interaction, but
the entire game ran on a 3D engine.
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2007 Apr
web; metacritic
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This is metacritic's page for The Red Star. Is it "fast, fun and loaded with variety", or does it "lack depth and variety"?
Only you can decide.
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2007 Apr
blog post; 1up.com
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Sam Kennedy made this very nice blog post about The Red Star, including three videos.
I don't believe our work was anything near as masterful as what Treasure could produce,
but my part of the game was definitely Treasure-inspired. As undeserving as I feel about it, it's a
honor to be mentioned in the same breath as those geniuses.
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