Press and media about the games I have worked on and other exploits.
2009 Apr
web; 944.com
Coverage of an autocross event I participated in. This has absolutely nothing to do with video games.
2009 Mar
web; Crispy Gamer
Gus Mastrapa writes about game journalists who transition to video game development and makes a nice mention of the game that brought me that year to GDC.
2009 Feb
web; igf.com
Night Game (now called NightSky) was a finalist in the 2009 IGF awards in two categories: Excellence in Design and the Seumas McNally Grand Prize.
2008 Mar
newspaper; Phoenix New Times
In 2008, as hosts of Chatterbox Video Game Radio, we edged out an extensive array of competing gurus all across the valley to win this coveted award.
2007 Oct
blog post; Racketboy.com
Racketboy is a retro gaming website, they made a list of the best "2D" games on the PS2. The Red Star is the second entry on the page! To split hairs, it's a 2D game in terms of interaction, but the entire game ran on a 3D engine.
2007 Apr
web; metacritic
This is metacritic's page for The Red Star. Is it "fast, fun and loaded with variety", or does it "lack depth and variety"? Only you can decide.
2007 Apr
blog post; 1up.com
Sam Kennedy made this very nice blog post about The Red Star, including three videos. I don't believe our work was anything near as masterful as what Treasure could produce, but my part of the game was definitely Treasure-inspired. As undeserving as I feel about it, it's a honor to be mentioned in the same breath as those geniuses.